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So you can see if those menu sounds are really in the game. Thanks to the script-creator/s and runner/s but what is the difference between this and the files uploaded to the Sounds Resource? - Hiccup ( talk) 07:58, 19 December 2014 (EST) Robotortoise ( talk) 18:18, 18 December 2014 (EST) It's a shame no one has the raw sound effects, ripped directly from the game thanks to einstein95's help with a script. Unfortunatly the sound dump does not say the filenames (or if there were any), so this probably isn't wiki worthy. The Sounds Resource's sound dump (in wav format) contains some menu sounds from Paper Mario 64.
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I've heard stories of Vivian being a transgender in the Japanese and PAL versions. Peardian ( talk) 01:28, 13 June 2015 (EDT) Vivian's Gender You can see the clock when Hooktail keels over. it should be appropriate for placement on the page now. Superyoshibros 11:46, 20 December 2014 (CDT) Just offscreen so you can't see it or just offscreen so you can see it? - Hiccup ( talk) 14:12, 19 December 2014 (EST) Superyoshibros 12:48, 19 December 2014 (CDT) Just checked a video on Hooktail, seems as if the clock is JUST off-screen. That might be seen when the entire audience is shown, like when Hooktail swallows the audience.
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Is this visible in-game? And if so, does it display the time the Gamecube currently thinks it is? Unless someone else wants to ^_^ - Skawo Clock on stage left Super Mario Sunshine's article has the same sort of thing, so I say go for it. One way I know of that's possible, is to use AR codes to turn on other partners, while Mario is not supposed to have them yet in the story, and have them talk in a cutscene. You can display "No message" (or, presumably, translated equivalents) in bold red text if, well, it doesn't exist. GoldS 06:08, 17 July 2011 (EDT) Message Error Handler
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If the earlier demo is before May or April, I'd be interested in looking through the game files. Skawo Do you have a date for the earlier demo? The one I have is from around June. In fact, I have two demos, one earlier from another. I'm mainly curious as to which key design the demo uses for Hooktail Castle, but that's trivial compared to what could be found. If someone could get a hold of the demo, it would definitely be worth looking into. Kagenui means "shadow sewing," and is used for the often-used video game/anime ninja ability to immobilize an opponent by binding their shadow to the ground.